best class for annette maddening

I tend to play very aggressively and quickly. And Lightning Axe only hits once, being a Combat Art. Last, but certainly not least, we have Annette, my MVP and by far the unit who surprised me the most. Vantage tanks need to also be Damage because they only work if they can keep one rounding everything(they also tend to die to gambits and siege). I was just coming here to say Dark Flier, I made her one on my Maddening playthrough and it was so much fun. Early: Damage Byleth: Lv45 War Cleric. This one unlock turned her into an enemy phase machine during the first few chapters who could take on either physical or magical enemies, laugh off their damage, and either kill or come close to it. First class path is solid too but you need a better understanding of the game to make it work. 2 Wyvern Lord. She doesn't get a 3-range spell like Thoron or Banshee. The remaining 3+ can be anything with an emphasis on support/versatility to balance the team and be ready for any situation. I'm surprised you managed to use vantage on Lysithea. Master Mage while training axe/flying, then go Wyvern Rider at Level 20. Bolt axe Annette is so cool! If she doesn't turn out, she's also amazing Dancer material with her sword/riding combo. Lance Prowess Lv5, Lancefaire, Death Blow, Aegis, Swordbreaker, Final Lv 36: Highest Stats Strength 33, Cha 35, Primary Items: Gradivus, Spear of Assal, Silver Lance+, Battalion: Black Eagle Calvary +7PAtk, +20Hit, +5Avo, +5Prt, +10Cha. That's a really big difference, and given how valuable speed is in Maddening, you can see why many players would prefer the Wyvern Lord build for Ferdinand. Many mages can check multiple boxes from this list. Mid: Damage, Tank, Support, Healing She doesn't get any mass healing. I ended up using him as another dodge tank and utilizing his battalion and encloser to lock down enemies that I couldn't deal with on that turn.Hilda. So using these two builds, you could expect your endgame Wyvern Lord to have about 9.5 more speed than your endgame Paladin. Early game is far and away the hardest portion. I see that as a good thing btw! Bolt Axe+ outdamages and outranges her spells. A lot more characters became capable of handling themselves here, but one flew past everyone else by a wide margin thanks to being a physical and magic tank with good damage. You have most of your diversity and need to build up a team capable of handling endgame. Pretty much every other character in the game who is intended to be a mage can check at least one of these boxes. Is it standout good? Focus on leveling her Faith skill . 13 to Ch. Hilda! By providing examples of what others have used to beat the game with, I hope this category of sub-optimal but good enough builds might get exposed. What is the best class for Annette? Thanks for sharing. Hilda! Stealth also lets him take really aggressive positions to take out back line threats and/or siege weapons/tomes. In this tier list, we prioritize the amount of value we can get per unit and rank each unit accordingly. One thing I learned is that it's somewhat hard to deviate from the norm, and you are actually not deviating from the norm at all. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Hey thanks for sharing your builds @overklok. Bow Knight is good. Best class option for Annette is dark knight as it gives her the most movement for dance gambit/rallies while still providing some magic utility. Annette is missing any real Faith spells that would make Gremory worthwhile. His Combat Arts also seemed fairly tame. The vantage tank period of her life was also pretty short-lived, only a few chapters. All thanks to the stupidly high damage output of enemies on each mode. greene county, georgia; the buffalo store transit rd That said Paladin is not bad by any means. Dorothea: Lv43 Dancer. As much as any other character in the game. Rally Speed and Strength is not a trivial combination, I'd say it's OP even. Tanks are units who I felt comfortable exposing to 3+ enemies during enemy phase. I think you need more archers though. Lysithea was powerful and I think that tends to always be true. Joshua Moore Advice: unconventional Ingrid class progression, Wyvern is my favorite class in the franchise but 3H made me hate it a bit. Having played through Maddening a number of times, I've settled on a selection of units that I enjoy the most for my playthroughs. At the time he joined, he was rather lackluster in that he didn't have the speed to double or the strength to ORKO without a Brave Lance. If you make Annette dancer, do her rallies take effect when you dance? I actually looked at dark flier for her and was disappointed by the amount of damage her spells did compared to Lightning Axe. Some of this was getting rng blessed, but I think it's more about the unusual way I used her. And doesn't get the best high-end power spells like Agnea's Arrow or Hades. Marianne was one of the first recruits that made it to endgame. Then I made him archer just to get the +20 hit ability. Yet the themes are . However, I thoroughly enjoyed having Hubert on the team and he outpowered Lysithea the entire game, even without Frozen Lance. Working on heavy armor so he can equip Aegis Shield with little speed penalty later. Give her the Secret Transport Force from Anna's paralogue, or if this is NG+ from a BE file, possibly the Black Eagle Pegasus Co. Unfortunately, he didn't have any utility beyond that or the ability to survive enemy phase, so canto and huge range was a godsend on him. But then again considering how people are able to solo Maddening, that can't possibly be the case. Having 12 def at around level 12 was incredible for surviving, even if her damage was player phase loaded. She was immediately a powerful physical contender and actually could make enemies ping off of her at end game, while not being doubled. Mid: Damage Imo her fun niche is as a flying axe-wielding magic user, since lysithea can cover for you in the infantry magic department. ALL RIGHTS RESERVED. Although speed also boosts avoid. (<- Hello, having to talk on the phone in Spanish!) Ferdinand is really dodgy, so I think Wyvern Lord is better for him than Paladin. Make sure she levels up in magic classes before WR though, to get fiendish blow and keep her magic growth decent. It depends on whether you prefer double darks or +10 heals. And I think the answer depends on many things including play style, what people set as their bar for what constitutes a "strong" build, maybe even rng during level ups. The stages of the game are split up like this because of what they represented for my run. Wyvern Lord with bolt axe and lightning axe combat art. Thanks for your input, everything you said, and in particular this point will be good for me to keep in mind as I continue to progress. Bolt Axe+ still outdamages her spells and outranges them until S-rank (then it ties). Put her through Fighter, Brigand (try to master it), then maybe Wyvern Rider before her final class of Falcon Knight. The only chapter which had a comparable number of resets to the early game is chapter 13. I had her use that as a Fortress knight and she became the new "Ms. For most of the mid-game I had her in the Assassin class and this worked wonderfully well for her. Until I do finish a run I can't give a fully informed opinion about much so I'll just take your and others' advice. I like to bring in at least one Sniper and one War Master once they are available since they have useful roles. Early: Damage- You can certainly use and OHKO enemies with Lightning Axe in Warlock and Dark Knight, but when using those classes I prioritized training her reason for ranged. Please note that this list in no way rates how good the builds themselves are. In writing about Hitchcock, Welles, Bergman, Truaut, Bresson . Early-mid game Mire, Banshee, and Frozen Lance were life-savers. @SpearBerry Thanks for the post. Those look like the generally recommended builds for most characters and sounds like it served you well. Late: Damage, Physical Tank Thank you for any comments! Wyvern is primarily designed to be a physical class, while Annette is intended to be a mage unit, so their stat growths aren't totally in line. Information to include: characters' Levels, Stats, Skills, and Progression should be included. Wyvern lord. If you're hooked on a feeling, Brigand -> Sniper. I didn't want to worry about keeping Retribution up on him, so going bowsmade more sense than trying to make use of magic weapons. Can you save scum certification exams or is it hard locked whether you pass or fail on a given day or not? Another reason for wanting something like this is because the discussions I see often focus on what are the optimal builds for each character. Dancer Annette is decent but just like Flayn shes way too slow so shed have to be protected. Swift strikes op is all I can say. I'll post a part of my current BL Maddening build at the end of Part 1. Abuse Enemy Priests' Abilities Enemy Priests will come with the Renewal ability on them. Lysithea is a unit with so many interesting things she can do, mostly warp in endgame. 13. Stick with Ingrid. Cause I actually plan on building Hilda into my Wyvern Lord for my Golden Deer Route. Felix: Lv45 Bow Knight. Mercedes: Lv45 Gremory. Early: - Annette -https://i.imgur.com/wo5x2H1.jpg, Class Progression: Monk >Mage > Armor Knight(unlock) > Warlock > Wyvern Rider > Wyvern Lord The expected growth in each of these builds due solely to the growth rates of the classes insome key stats would be: Ferdinand (Paladin): 8.5 HP, 2.75 STR, -3 SPD, Ferdinand (Wyvern Lord): 9 HP, 3.75 STR, 1.5 SPD. Are tournament prizes a once/month thing? So that's why people might suggest to do specific things so that your characters can excel. Can you save scum certification exams or is it hard locked whether you pass or fail on a given day or not? Not entirely unsurprising but I found it difficult to really determine what role she served. You have no tools and the enemies are incredibly punishing. Writing.Com is the online community for creative writing, fiction writing, story writing, poetry writing, writing contests, writing portfolios, writing help, and writing writers. I prefer Valkyrie to Dark Knight due to the preposterous amount of riding weapon experience required to get into the class. Research, browse, save, and share from 66 SL-Class models in Berkeley, IL. Additionally, the Bolt Axe is not a panacea either. Of notable recognition is that he was also the only other unit that could reasonably tank a hit besides Edelgard and not be near death. All this information is made easily visible if you take a snapshot of your character's information screen in battle from either the Inventory page or Battalion page. Similar to Dedue just up the brawling path. In this episode, which takes place in Chapter 19 and covers The Silver Maiden (the Dimitri paralogue) and Saving Derdriu, Cyril has uncomfortable questions, . Though I had it from the beginning, I refused to use the special grinding battle. Golden Deer Maddening: Team Building Guide (Other Helpful Guides Linked in Description) Mason 70K views 2 years ago 10 ESSENTIAL Gameplay TIPS AND EXPLOITS in Fire Emblem Engage You Can Learn &. 1 Included are beginner, intermediate, advanced, and master classes. I used Constance in the first couple of chapters until I recruited Lysithea and then she was benched for the rest of the game. Dark Flier is also fun, but generally as a magic blaster she is going to be fairly mediocre unless she gets blessed due to her spell list. In writing about Hitchcock, Welles, Bergman, Truffaut, Bresson, and Renoir, Godard is also writing about himself-his own experiments, obsessions, discoveries. So I think having examples to look with some explanations can shed a lot of light. Were they good in your build? Mercedes is the primary healer and magic user of the Blue Lions, and her stats support that completely. In general, Sniper is better than Bow Knight, with the exception of Leonie/Cyril (who get Point-Blank Volley). And she doesn't get any useful attack spells like Seraphim or Luna. She was great and I don't think much more could be said about her usefulness. Solid throughout and honestly since Thief class shes been extremely strong and gets hit very little. As I don't have the DLC, I can only vote Dark Knight. The benefit in the past to the build was that it was one of the few ways you could get good magic damage on a mounted unit. Possibly swapping for Yuri - Trickster, Hapi - Gremory, any other builds appreciated. He can even take some hits from mages but not a lot. 20 SolarWirelessBattery War Hapi 2 yr. ago Sniper, bow knight, or wyvern lord. All of her reason list is effectively 1-2 range generic attack spells. On my third AM playthrough, I finally made her a Wyvern and she's actually OHKOing most enemies with Lightning Axe and Hit+20. Mid: Physical Tank Shamir: Lv46 Sniper. Finally, I did complete most of the DLC (blue) quests when/if they seemed worthwhile. With Mastermind as a passive, it wasn't too difficult getting the Riding requirement in addition to the S+ Reason rank. Do you think you could mention the early game map routing somewhere in the builds post? Her steaks-and-cakes, though, were high-Mt (Devil, Steel+) or effective (Hammer, Ukonvasara) Axes with the Lightning Axe combat art. F!Byleth - Falcon Knight (primary weapon Sword), Route Lord - Claude as a Barbarossa, Dmitiri as a Great Lord, Edelgard as a Wyvern Lord, Lysithea - Valkyrie (Gremory with no DLC), Constance - Dark Flier (replace with Gremory Dorothea if no DLC), Hapi - Valkyrie (replace with Bishop Mercedes if no DLC), War Master slot (Balthus, Felix, or Raphael), Physical fighter slot - (Assassin Felix, Swift Strikes Ferdinand/Sylvain/Seteth, or additional Sniper). I assume she OHKOs everyone even on maddening with her axe art, so i guess it's something if you can afford to spam it in every battle. Early: - She can fly around and rally and it has more power than her spells. Early: Damage- I prefer lord. At endgame, only high-avoid units, and Vantage Dimitri,were allowed to see a significant enemy phase. There's a 15% growth rate difference in magic between most of the magic classes and the wyvern classes, so you'd be losing out on some amount of raw magic power. She doesn't get Physic, which is the default spell for healing in this game. Ferdinand never felt particularly strong aside from Swift Strikes. That's probably why I was more interested in NG only, but NG+ builds seem to be quite popular in discussions so why not include them? The stat boosters are given all the same, and the growth boost between classes are minimal and only matter when going from a magic to a physical class. Must I be in Black Eagles to take the Church route? Or maybe I'm just sentimental and don't like excluding people so I try to find ways to make them more useful . baldwin county board of education jobs / north korea and norway are separated by one country / north korea and norway are separated by one country Best Ability for Edelgard Edelgard's exclusive class, Armored Lord, possesses the Lance Buster level 2 ability which happens to be the best skill for her. During Ch 12 & 13 in particular, her high avo was important for me. Similarly, nomatter what benefit you get from Wyvern Rider/Lord, they won't make up for Annette's poor growths in strength, defense,or speed. Annette is in the BL house which has a heavy focus on physical units. I leave it up to the reader to go through any individual build/guide they're interested in. Everyone who wasn't doing well, who could fly was made into a flier for this section, just to keep them alive. He was able to not get doubled thanks to QR so that added some merit in baiting someone else if one of my dodge tanks weren't there. This is pretty much on point. Would you suggest Swordsmaster Ferdinand for avoidance? In the final map, Byleth, Ingrid, and Dimitri did almost everything because they were the only ones who could and Byleth beat the final boss almost entirely by herself. Feel free to comment on whether any aspects made certain problematic battles easier in some way. Which class should Annette be In a golden deer maddening run? Annette wants to be a Wyvern Lord. Knowing the last map in particular, this seemed a good idea. Maddening is an unforgiving mode where a misplaced unit will more often than not, lead to death. It can also show real examples of the role that progression paths and/or rng can have on your final stats. I've not much else to say about Ferdinand as his role was not very diverse. It is the David and Goliath, true-life story of an . Sylvain and Ferdinand can also go Wyvern Lord. Reddit and its partners use cookies and similar technologies to provide you with a better experience. I'm probably only deviating with an experimental hybrid build on Sylvain. With LanceBreaker and a high Def, Edie shrugged off all Pegasus Knights and Paladins even up to the end game. Press question mark to learn the rest of the keyboard shortcuts. Now we have an actual +Mag Flying Battalion for her to equip. 2023 GAMESPOT, A FANDOM COMPANY. Her stats are fine, even good, for a mage, particularly in the early game. Dorothea -https://i.imgur.com/gcU8hdM.jpg, Class Progression: Mage >Dancer > Warlock(unlock) Oh well, I think I'll just keep at it and see how it goes. The inner machinations of my mind are an enigma. Edit: no, it's from rally str. I have the DLC, but honestly for the most part it would be pretty easy to swap a few pieces around the edges to address the difference. MVP. The book has been conceived as a working manual for screenwriters and offers hands-on advice for solving the many problems that crop up as the work progresses. I intended to use every house member and to use classes that would allow them to get to or near to S+ weapons ranks without overly tedious grinding so I didn't go off the beaten path from their proficiencies very much. best class for annette maddeningrollins college soccer coach. I don't know if she's Mag-blessed but that's the kind of thing that we might be able to find out if we had more example end game builds/stats in this list to compare with . best class for annette maddeningdiameter and circumference of a soda can in cm. Herrallies also let Dimitri or Felix one round when they needed it(cursed 1-2 range where she couldn't handle the problem herself). Besides Ingrid, all of these seem suboptimal. Late: BIG Damage. She's basically the best pick for the endgame's dick move. Ingrid - Falcon Knight Possibly swap for Seteth - Wyvern Lord post time skip if shes not good enough, Annette - I dont know, dark flier I guess? This is great! I used her instead of Ashe in my BL run. Mid: Damage, Support, Vantage/Magic Tank Mid: Damage And downright maddening, at times. CHAPTER III "I call this a most interesting situation," Lucille remarked, making a little poke with her parasol at an intrusive bee. And by the way, it's a great analysis, very useful and insightful, I don't mean there's anything wrong with it. Requires you to have Gilbert on your team post-timeskip. Oh, that's where the extra -1 hit comes from, the str boost affecting weight and AS. Would be nice to have a mid-game progress example as well, but not a requirement. select those that work best for them. Congrats on your first Maddening. No, I'm not high. This is my first Maddening run. So I think that even what might be a build that looks bad on paper and in isolation, might end up being very useful depending on how it fits in with the rest of the team. Units only get one action per turn, so you have to choose. End: Benched. Leonie was technically in the party for the end of Mid, but didn't see much happen there. Although, if you do want to comment on a listed build, then as per forum rules don't necro-post on an an old thread. BL? Mid: Damage-, Physical Tank DK is probably better late game, but for the rest of the game she really wants a flying class so she has the movement to take full advantage of her amazing rally utility, "I don't want fear for a future, that may not even come, to stop me from acting today.". Dedue was a godsend early on. Also, if you are curious about builds in general, you should visit people's playthroughs, because some of them do a rundown of their characters before starting the chapter. Did great damage, could take a hit or two. Build & Guide by @DrDimentio, NG, no DLC, offline, end game stats. "Our one dramatist of the younger school who can lay claim to any measure of inspirationforgive me, Jermyn, but I love to quote the Daily Mailis studying in these romantic surroundings the woman who is the chief interpreter of his genius. Meaning when fielding 12 units, he would go out to provide extra support. Early: - Others too have sworn by her prowess as a wyvern lord and using Lightning Axe. I also like her as a Dark Knight, TBH. Going into it, I'm pretty experienced with Fire Emblem and especially the higher difficulties. Difficulty Level Differences This includes every game past FE6, with the exception of Birthright and Revelation, which I haven't played. Byleth (evade tank): Myrmidon > Mercenary + Thief > Assassin + Enlightened One. In addition, the book includes examples of script format, a glossary of film terms, the Writer's Guild's compensation terms, and such insider Master Mage while training axe/flying, then go Wyvern Rider at Level 20. Damage: Damage units are capable of one rounding enemies reliably. are no joke, super important. Class Progression: Soldier > Pegasus Knight > Falcon Knight I could've increased my evade further with an evasion ring and lighter weapon, but instead this allows me a high evade while I have a crit ring and crit weapon equipped for a high crit chance on the counter attack to kill during enemy phase. Press question mark to learn the rest of the keyboard shortcuts. It was also a very relaxed Playthough, as I'd would rout some of the earlygame maps for Class Mastery so it can't be really used too seriously. Sylvain: Lv45 Paladin. Fishing was the worst. Frankly I think if a character is that strong early on but suddenly becomes poor towards the end it would be poor design from the developers. Are tournament prizes a once/month thing? He also turned out with great Charisma and so had some potent gambit usage throughout the game. I would think Leonie could work better as a Falcon Knight because she's naturally very fast and lance jab doing more damage based off of her speed looks really good especially with lancefaire. Hapi can also stay Bishop. She really came into the role of dodge-tank after becoming my dancer for the sword avoidance. before completing the 12th chapter. - Results (126 votes) Wyvern Lord 35.71% 45 Gremory 54.76% 69 Warlock 9.52% 12 This poll is now closed. She has a really rough beginning but she ends up being an absolute beast by the end. Lightning Axe with a Training Axe was enough for non-magical enemies, those it wasn't either got Bolt Axeor Lightning Axe + Killer Axe(poor Hubert, she took him out as the only attack on that map).

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best class for annette maddening